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  1. Development Integration
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  3. iOS
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  5. Third-party identity source
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  7. DingTalk

¶ DingTalk login

Update Time: 2025-05-14 08:32:28
Edit

¶ Preparation

Configure on DingTalk Open Platform (opens new window) and Authing Console (opens new window), please refer to [DingTalk iOS application authorization login access process] (https://open.dingtalk.com/document/orgapp /procedures-for-authorized-logon-to-ios-applications).


¶ Integrated DingTalk login

¶ Step 1: Add DingTalk dependency

  1. Enter: https://github.com/Authing/authing-binary in the swift package search bar.

  2. Select Authing-binary (opens new window).

Authing-binary (opens new window) depends on Guard-iOS SDK (opens new window).

  1. Select Up to Next Major Version 1.0.0 for the dependency rule.

  2. Check DingTalk after Add Package.

DingTalk depends on the version after Guard-iOS 1.4.3 (opens new window).


¶ Step 2: Add the WeChat whitelist in Info.plist

key: LSApplicationQueriesSchemes

value: dingtalk, dingtalk-open, dingtalk-sso

Pay attention to capitalization

You can also open Info.plist via Source Code, and then copy and paste the following code:

<plist version="1.0">
<dict>
     ...
     <key>LSApplicationQueriesSchemes</key>
<array>
     <string>dingtalk</string>
<string>dingtalk-open</string>
<string>dingtalk-sso</string>
</array>
     ...
</dict>
</plist>

¶ Step 3: Modify project configuration

Configure the DingTalk login component bounce URL:

  1. Select the Xcode project, click the plus sign in Targets -> Info -> URL Types.
  2. Identifier fill in dingtalk.
  3. URL Schemes AppKey of the DingTalk console.

¶ Step 4: Initialize DingTalk login

import Guard
import DingTalk

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
     Authing.start(<#AUTHING_APP_ID#>)
     // appId: DingTalk console appId
     // bundleId: the application package name filled in the DingTalk console
     DingTalk.register(appId: <#your_dingtalk_appId#>, bundleId: <#your_bundleId#>)
}

¶ Step 5: Handle DingTalk login callback

After DingTalk returns to the application, if SceneDelegate is used, the following functions need to be overloaded in SceneDelegate.swift:

func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {
     if let url = URLContexts.first?.url{
         _ = DingTalk. handleURL(url: url)
     }
}

If SceneDelegate is not used, it needs to be overloaded in AppDelegate:

func application(_ app: UIApplication, open url: URL, options: [UIApplication. OpenURLOptionsKey : Any] = [:]) -> Bool {
     return DingTalk. handleURL(url: url)
}

¶ Step 6: Initiate DingTalk login authorization

¶ DingTalk authorized login

func login(completion: @escaping Authing.AuthCompletion) -> Void

example

DingTalk.login() { code, message, userInfo in
     if (code == 200) {
         // login successful
         // userInfo
     }
}

If the developer integrates DingTalk login by himself, after getting the AuthorizationCode, he can call the following API in exchange for Authing user information:

¶ Login via DingTalk authorization code

func loginByDingTalk(_ code: String, completion: @escaping(Int, String?, UserInfo?) -> Void)

parameter

code DingTalk authorization code

example

AuthClient().loginByDingTalk(authCode) { code, message, userInfo in
     if (code == 200) {
         // userInfo: user information
     }
}
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